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  1. OMG Issue

UML14 — Why is "FinalState" a separate metaclass ?

  • Key: UML14-980
  • Legacy Issue Number: 3201
  • Status: closed  
  • Source: OpenModeling ( Jos Warmer)
  • Summary:

    State Machines:

    Why is "FinalState" a separate metaclass ?

    It seems that a final state can be modeled as a kind of PseudoState
    (with PseudoStateKind = final).

    FinalState has no attributes of its own, and all associations inherited
    from State must be empty for a final state:

    • A final state cannot have an entry action
    • A final state cannot have an exit action
    • A final state cannot have an doActivity
    • A final state cannot have a deferrableEvent
    • A final state cannot have an internalTransition

    Could anybody explain the reason of existence for a FinalState metaclass ?

  • Reported: UML 1.2 — Mon, 10 Jan 2000 05:00 GMT
  • Disposition: Resolved — UML 1.3
  • Disposition Summary:

    declined

  • Updated: Fri, 6 Mar 2015 21:37 GMT